After one long term I finished up the MM45 helmet from last quarter. In the Hardsurface Texturing class at Gnomon we learned a lot about texturing and shading metals. All was then rendered out in V-Ray and comped together with Nuke.
First I had to come up with a scene which not only tells a story but also shows off the pilot. Lighting the face and making the girl with all the reflective metals stand out from the background was a tough challenge but adding a strong rim light solved that problem.
I’m really thankful for all the help I received from the students at the school; so much good and constructive critique.
Original concept of the MM45 Helmet is by the amazing Benoit Godde.